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Creatures passively regenerate 1.67% of their max health every minute (100% over 60 minutes).Swimming creatures try to flee towards water if forced on ground.Some creatures circulate around the target while waiting to attack.Some creatures try to avoid fire and will be passive near it.Some creatures are afraid of fire and will flee from it.Creatures only attack walls and doors if they aren't able to reach the target player.After unable to attack for 15 seconds, creatures will focus structures for 15 seconds if they can't reach the target.After chasing that far they will give up if unable to detect the target for 1 seconds. Some creatures have a max chase range.

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Creatures will give up chasing after unable to attack for 60 seconds or unable to detect the target for 30 seconds.One-star creatures have double the health and deal 150% damage, while two-stars have triple the health and deal double damage. Passive creatures do not attack the player or other creatures.Īggressive creatures can have stars representing their level.

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